3D MODELING-PROJECT 1
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05/04/2021 - 10/05/2021 (WEEK2-WEEK7)
BEH YOKE TING (0346704)
3D Modeling
3D Modeling
Project 1
PROJECT 1
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WEEK 2-05/04/2021
This week, Mr. Safwan Anwar asked students to find five photos as references for later projects. The 3d model that i want to do, is a travel car. Below is my references:
Mr. Safwan Anwar said that students need to draw a draft of their ideas, to make it more clearer. Below is my first rough draft:

Fig 1.6 Sketch
INSTRUCTION
PROJECT 1
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WEEK 2-05/04/2021
This week, Mr. Safwan Anwar asked students to find five photos as references for later projects. The 3d model that i want to do, is a travel car. Below is my references:
Mr. Safwan Anwar said that students need to draw a draft of their ideas, to make it more clearer. Below is my first rough draft:

Fig 1.6 Sketch
WEEK 3-12/04/2021
In this week, I revised my draft. I drew the model of the car more complete, multi-angled and more detailed.

Fig 2.1 Sketch
This week, I started to finish the rear of the car and other parts, such as the things placed on the rear car. In the final process, the difficulty I encountered was when making ancient music boxes. Although it is just an accessory, I really want to finish it. So I used several methods taught by Mr. Safwan Anwar, such as bridge and some online teaching, and finally completed it. Below is my model:

Fig 5.1 Maya modelFig 5.2 Model after color
In this week, I revised my draft. I drew the model of the car more complete, multi-angled and more detailed.

Fig 2.1 Sketch
WEEK 4-19/04/2021
The first part of the car I designed in this project 1 was the body. I used the Boolean to make windows and doors, and when I finished making it, I found out that the direction of the door design was wrong. I was helpless, but I found that as long as I select vertex, the object can be moved and moved to the place I want. If I didn't find that I could change the position of the door handle of the car, I would waste a day to make it again.
The first part of the car I designed in this project 1 was the body. I used the Boolean to make windows and doors, and when I finished making it, I found out that the direction of the door design was wrong. I was helpless, but I found that as long as I select vertex, the object can be moved and moved to the place I want. If I didn't find that I could change the position of the door handle of the car, I would waste a day to make it again.
This week I will work on the front of car. In the process of this project 1, the biggest difficulty I encountered was probably the cover of the tire. Because of the special shape, it is not oval or square. It happened that Mr. Safwan Anwar had instruct about create polygon, so I used it to draw the shape I wanted, and then extrude it. However, this shape is very three-dimensional and not smooth. After inserting the edge loop on the flat surface, I changed the plane into the arc that I wanted. Finally, I use the smooth effect to make the shape smooth.
WEEK 6-03/05/2021
Fig 5.1 Maya modelFig 5.2 Model after color
WEEK 7-10/05/2021
After getting feedback from Mr. Safwan Anwar, I made changes to the model and color. For example, use combine vertex to center, delete useless edge and face, connect edge, and make some model part smooth. After repairing the model, Mr. Safwan Anwar also suggested that I change the material selection of the model. For example, the body of the car uses the "car body part" option on Maya to choose the color, and the mirror uses the “diamond” option to choose the color. After repairing and changing the model, I feel that my model has been improved very well, and I am very happy to see a better-looking model than the first time. Below is my final outcome:



















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